Computer Science (COMP)
School of Computer Science
Faculty of Science
COMP 2501 [0.5 credit]
Computer Game Design and Development
Topics may include: user interaction in multiplayer games, representation of animated scenes, tools for game character development, special effects, sound programming, game AI, motion planning and control, collision detection and physics, digital rights management.
Prerequisites:
MATH 1104,
COMP 1402,
COMP 1406, and
COMP 1501.
Lectures three hours a week.